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package main
import (
"fmt"
tui "github.com/grindlemire/go-tui"
)
type panelForm struct {
panels []string
panel1 *tui.State[bool]
panel2 *tui.State[bool]
panel3 *tui.State[bool]
focus *tui.FocusGroup
clickCount *tui.State[int]
}
func PanelForm() *panelForm {
p1 := tui.NewState(true)
p2 := tui.NewState(false)
p3 := tui.NewState(false)
return &panelForm{
panels: []string{"Inbox", "Drafts", "Sent"},
panel1: p1,
panel2: p2,
panel3: p3,
focus: tui.MustNewFocusGroup(p1, p2, p3),
clickCount: tui.NewState(0),
}
}
func (p *panelForm) KeyMap() tui.KeyMap {
return append(p.focus.KeyMap(), []tui.KeyBinding{
tui.On(tui.KeyEscape, func(ke tui.KeyEvent) { ke.App().Stop() }),
tui.On(tui.Rune(' '), func(ke tui.KeyEvent) {
p.clickCount.Update(func(v int) int { return v + 1 })
}),
}...)
}
templ (p *panelForm) Render() {
<div class="flex-col gap-1 p-1">
<span class="font-bold text-gradient-cyan-magenta">Focus Demo — Tab to switch, Space to interact</span>
<div class="flex gap-1">
for i, name := range p.panels {
if i == p.focus.Current() {
<div class="flex-col border-rounded border-cyan p-1" width={20}>
<span class="text-cyan font-bold">{name}</span>
<span class="text-bright-white">{fmt.Sprintf("Actions: %d", p.clickCount.Get())}</span>
</div>
} else {
<div class="flex-col border-rounded border-black p-1" width={20}>
<span class="font-dim">{name}</span>
</div>
}
}
</div>
<span class="font-dim">Press Esc to quit</span>
</div>
}
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