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package tui
import (
"testing"
)
type testInputComponent struct {
focused *State[bool]
text *State[string]
}
func newTestInputComponent() *testInputComponent {
return &testInputComponent{
focused: NewState(false),
text: NewState(""),
}
}
func (c *testInputComponent) BindApp(app *App) {
c.focused.BindApp(app)
c.text.BindApp(app)
}
func (c *testInputComponent) Render(app *App) *Element {
root := New(WithFocusable(true))
root.SetOnFocus(func(e *Element) { c.Focus() })
root.SetOnBlur(func(e *Element) { c.Blur() })
return root
}
func (c *testInputComponent) IsFocusable() bool { return true }
func (c *testInputComponent) IsTabStop() bool { return true }
func (c *testInputComponent) IsFocused() bool { return c.focused.Get() }
func (c *testInputComponent) Focus() {
if c.focused.Get() {
return
}
c.focused.Set(true)
}
func (c *testInputComponent) Blur() {
if !c.focused.Get() {
return
}
c.focused.Set(false)
}
func (c *testInputComponent) HandleEvent(e Event) bool { return false }
func (c *testInputComponent) KeyMap() KeyMap {
return KeyMap{
OnFocused(AnyRune, func(ke KeyEvent) {
c.text.Set(c.text.Get() + string(ke.Rune))
}),
}
}
type testAppComponent struct{}
func (c *testAppComponent) Render(app *App) *Element {
root := New()
el := app.MountPersistent(c, 0, func() Component {
return newTestInputComponent()
})
root.AddChild(el)
return root
}
func (c *testAppComponent) KeyMap() KeyMap {
return KeyMap{
On(Rune('q'), func(ke KeyEvent) {
ke.App().Stop()
}),
On(KeyTab, func(ke KeyEvent) {
ke.App().FocusNext()
}),
}
}
func getInputFromApp(app *App, parent Component) *testInputComponent {
key := mountKey{parent: parent, index: 0}
if comp, ok := app.mounts.cache[key]; ok {
return comp.(*testInputComponent)
}
return nil
}
func TestFocusIntegration_TabFocusesInput(t *testing.T) {
appComp := &testAppComponent{}
term := NewMockTerminal(80, 24)
app := &App{
terminal: term,
focus: newFocusManager(),
buffer: NewBuffer(80, 24),
merged: make(chan Event, 256),
watcherQueue: make(chan func(), 256),
stopCh: make(chan struct{}),
mounts: newMountState(),
batch: newBatchContext(),
}
app.SetRootComponent(appComp)
app.Render()
app.rebuildDispatchTable()
input := getInputFromApp(app, appComp)
if input == nil {
t.Fatal("input component not found in mount cache")
}
if len(app.focus.elements) != 1 {
t.Fatalf("expected 1 focusable element, got %d", len(app.focus.elements))
}
if app.focus.current != -1 {
t.Fatalf("expected no focus initially (current=-1), got %d", app.focus.current)
}
tabEvent := KeyEvent{Key: KeyTab, app: app}
app.dispatchTable.dispatch(tabEvent)
if !input.focused.Get() {
t.Error("after first Tab: input.focused should be true")
}
if app.focus.current != 0 {
t.Errorf("after first Tab: focus.current should be 0, got %d", app.focus.current)
}
app.Render()
app.rebuildDispatchTable()
input = getInputFromApp(app, appComp)
if input == nil {
t.Fatal("input component not found after re-render")
}
if !input.focused.Get() {
t.Error("after re-render: input.focused should still be true")
}
if app.focus.current != 0 {
t.Errorf("after re-render: focus.current should be 0, got %d", app.focus.current)
}
aEvent := KeyEvent{Key: KeyRune, Rune: 'a', app: app}
stopped := app.dispatchTable.dispatch(aEvent)
if !stopped {
t.Error("after pressing 'a' while focused: dispatch should return stopped=true")
}
if input.text.Get() != "a" {
t.Errorf("after pressing 'a' while focused: text should be 'a', got %q", input.text.Get())
}
qEvent := KeyEvent{Key: KeyRune, Rune: 'q', app: app}
stopped = app.dispatchTable.dispatch(qEvent)
if !stopped {
t.Error("after pressing 'q' while focused: dispatch should return stopped=true (captured by input)")
}
if input.text.Get() != "aq" {
t.Errorf("after pressing 'q' while focused: text should be 'aq', got %q", input.text.Get())
}
if app.stopped {
t.Error("app should NOT be stopped - 'q' should be captured by focused input")
}
}
|